/*
* Klang – a node+text-based synthesizer library
*
* This file is part of the *wellen* library (https://github.com/dennisppaul/wellen).
* Copyright (c) 2022 Dennis P Paul.
*
* This library is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* [ NODE_NOISE ]
* +---------------------+
* | |
* | SIGNAL |--OUT00
* | |
* +---------------------+
*/
#ifndef NodeNoise_hpp
#define NodeNoise_hpp
#include "KlangNode.hpp"
namespace klang {
class NodeNoise : public Node {
public:
enum TYPE {
RANDOM,
SIMPLEX,
};
static const CHANNEL_ID NUM_CH_IN = 0;
static const CHANNEL_ID NUM_CH_OUT = 1;
bool connect(Connection* pConnection, CHANNEL_ID pInChannel) { return false; }
bool disconnect(CHANNEL_ID pInChannel) { return false; }
void update(CHANNEL_ID pChannel, float* pAudioBlock) {
if (pChannel == CH_OUT_SIGNAL) {
switch (mType) {
case RANDOM:
for (uint16_t i = 0; i < KLANG_SAMPLES_PER_AUDIO_BLOCK; i++) {
pAudioBlock[i] = KlangMath::random();
}
break;
case SIMPLEX:
for (uint16_t i = 0; i < KLANG_SAMPLES_PER_AUDIO_BLOCK; i++) {
pAudioBlock[i] = SimplexNoise::noise(mStrideCounter += mStride);
}
break;
}
}
}
void set_stride(float pStride) {
mStride = pStride;
}
float get_stride() {
return mStride;
}
void set_type(TYPE pType) {
mType = pType;
}
TYPE get_type() {
return mType;
}
void set_command(KLANG_CMD_TYPE pCommand, KLANG_CMD_TYPE* pPayLoad) {
switch (pCommand) {
case KLANG_SET_STRIDE_F32:
set_stride(KlangMath::FLOAT_32(pPayLoad));
break;
case KLANG_SET_TYPE_I8:
set_type(static_cast<TYPE>(pPayLoad[0]));
break;
}
}
private:
float mStrideCounter = 0.0;
float mStride = 0.01;
TYPE mType = RANDOM;
};
} // namespace klang
#endif /* NodeNoise_hpp */